As part of my contracted time at Sony London Studios i was part of the team that worked on the
DanceStar Party Rhythm game. This game brought the technology of the singstar party dance game
to a
separate full fledged game.
The goal of
the game was to copy the dance moves shown on screen using the PlayStation Move controller, the
closer to the shown move the more points for the user.
Sony London Studio
2012
Graphic Designer (Contract)
I initially worked on creating the iconography assets for use in game. This consisted of
working
with the lead designers to transfer live video into representative icons which managed to
indicate
the pose as well as the movement. We went through many
iterations of these icons, which were then tested in house to see live reactions and then
alterations were made based on user feedback .
I also had an opportunity to work
closely
with the lead motion designers
to create abstract background concepts which were then brought into the game engine as the
background videos behind the dancers.