Book of Potions

Augmented reality PlayStation game

Brief

I was tasked with assisting on the vision of "Book of Potions", the sequel to the Wonderbook "Book of Spells" project.

Client

Sony London Studio

Project Date

2013

Role

Graphic Designer (Contract)

Book of potions UI Image
Book of potions UI Image
Book of potions UI Image

Goal

As this game was a sequel, the initial groundwork was already completed for the project. Most of my work consisted of workshops, and conceptual vision to see how the game could extend from the boundries of the initial project.

The game was set in the Potions classroom subject so there was many sessions based around bringing the atmosphere of the classroom to the user.

Book of potions UI Image
Book of potions UI Image
Book of potions UI Image
Book of potions UI Image
Book of potions UI Image
Book of potions UI Image
Book of potions UI Image
Book of potions UI Image